Zada Games › Games › Doodle Wheels
The car drives itself. You draw its wheels.
Read the track ahead, sketch the right shape in time, and reach the flag.
Works on phone & laptop · draw with a finger or mouse · no download
The camera looks ahead of the car. Stairs, mud, steel spikes and water pools each have a clear look, and each one beats a different wheel.
Sketch any closed shape on the pad, or tap a preset: circle, square, star or paddle. The game slows down while you draw so you always have time.
The new wheels appear on the car instantly and it keeps rolling. Time it right and the obstacle becomes a speed bump. Get it wrong and you learn fast.
| Obstacle | Best wheel | Why |
|---|---|---|
| Hills & flat ground | ⚪ Circle | Fastest and smoothest. Bumpy wheels just shake. |
| Stairs | ⬛ Square | Corners hook each step and walk the car up. Round wheels spin in place. |
| Mud | ⭐ Star | Points dig into the mud. Smooth wheels lose grip and crawl to a stop. |
| Spikes | ⭕ Big wheel | Only large wheels survive the steel teeth. Small ones get punctured. |
| Water | ✚ Paddle | Blades push the water like a paddle steamer and carry the car to the far bank. |
Want the full strategy, including how to draw shapes that work? Read the Doodle Wheels guide.
Your drawing becomes a real physics object: its size, points and balance all change how the car behaves.
Tracks are generated as you go, adding new obstacles every few levels. Earn up to three stars per level for fast, clean runs.
Hold left or right to lean the car back or forward mid-air. Checkpoints are frequent, so mistakes cost seconds, not levels.
Create a room, share the 4-letter code or invite link, and race up to six players on the same track. Everyone draws their own wheels; first to the flag wins, then rematch.
Engine hum that follows your speed, dust on dirt, splashes in water, and a camera shake when you land hard.
Yes, completely. It runs in your browser with nothing to install. The site is supported by ads.
Yes. Hold the phone sideways, draw on the pad in the corner with your finger, and touch the left or right half of the screen to lean.
The shape was probably too small. Draw one closed loop that fills a good part of the pad. Anything that pokes out of the loop acts like a spike or a paddle blade.
No. If the car stays flipped or stops moving for a few seconds, it restarts from the last checkpoint, which is never far away. A wrong wheel is a second lost, not a level lost.
Tap Race friends on the menu, enter a name and create a room. Share the code or the invite link. When everyone is in, the host picks a track length and starts. You all get the same track, you see the others as ghost cars with their names, and the standings update live. Rooms hold up to six players. The host can also run a championship of 3 or 5 rounds (or one round per player): each round is a fresh track, places score 10-7-5-3-2-1 points, and the final screen shows the podium.
No camera at all. Doodle Wheels is played with a finger or a mouse only.
Also try Hand Fighter, our webcam-controlled fighting game.